Course 3IntermediateGamesLogic

AI Game Creator Lab

Design characters, choices and mazes while learning how intelligent games are built.

3 missions · 4:30 of film · 330 XP · about 2.2–2.7 hours

0 of 4 complete, including the final project

Start the first mission

By the end of this course you can

  • Break a game into inputs, states and actions.
  • Write if-then rules and give them a sensible priority.
  • Plan and test a route, and explain what makes one route cost more.
  • Build and improve a small game blueprint.

Missions

  1. 1Game Hero: Inputs, States and Actions1:28 film · 30–38 minutes in totalNot started · +60 XPGame Hero
  2. 2Choice Engine: If–Then Decisions1:11 film · 30–38 minutes in totalNot started · +60 XPChoice Engine
  3. 3Maze Mission: Goals, Paths and Costs1:51 film · 30–38 minutes in totalNot started · +60 XPMaze Mission
Final project · 40–50 minMini Adventure BlueprintLearners design a hero, write prioritized if–then rules and create a maze with at least two routes and a measurable cost.Unlocks after all 3 missions